My name is Michael Thomét and I am a game designer specializing in narrative experiences. I hold an MA in English (Rhetoric and Composition) where I did research on play styles and narrative in games. I also hold an MFA in digital art and new media, where I designed a number of games, each focusing on narrative experiences.
I spend more than a usual amount of time thinking about games, both those I have played and those I want to make. Much of this thought surrounds how the designers are providing for a specific experience, and how they use various narrative techniques to get the player to feel exactly what is needed for that experience.
Looking for level design? I've put together a portfolio just for level design here!